Date: Tuesday 16 May 2017

Location: Olympia, London

VR World 2017 is a 2 day conference and exhibition focused on Augmented, Mixed and Virtual Reality and its impact beyond gaming.

With 4 in-depth event tracks and over 200 leading speakers, no other European event covers the market in as much detail.

Amid unparalleled networking opportunities, attendees will have access to visionary speakers and case-study led content. Hear from inspirational keynotes and thought-provoking panel discussions from key players redefining the boundaries for technology.

Iain Cant from the Virtual Engineering Centre (VEC) will be here to represent and what the Centre is currently doing and what technology the Virtual Engineering Centre has along with its uses.

Register now to reserve your place for THE VR, AR and MR event of 2017.

SHOW HIGHLIGHTS:
1,500 Attendees
200 Visionary Speakers
65% Senior Management
60 Exhibitors

4 ZONES AND THEATRES:
VR Vision
The technology and strategy arena. Hear, learn and discuss best practice business models, key trends in the market, monetisation, lessons learnt from the gaming world, advances in technology, killer Apps and what the future holds.

Experience
Augmented, Mixed and Virtual Reality present marketers, retailers and consumers with a great opportunity. Hear about the opportunities for brands, product experiences and retail opportunities.

How will we be watching and interacting with various media channels in the future? Discover how VR, AR and MR are transforming audience engagement and harnessing empathy like never before.

Innovation
Visit the schools, hospitals and businesses of the future. Hear how immersive technologies will play a role in reinventing employee, student and customer experiences. This part will explore new opportunities in communication, education and collaboration, training and simulation, field operations, and customer service.

Immersive technologies will be hugely important in the fields of engineering and construction, by increasing efficiency and profit margins. This section will look into how a virtual environment can be used to inform and improve processes, from the design stage through to the finished product.

Developer
With advances in AR, MR and VR moving forward at pace, a lucrative new world of opportunity for developers exists. The Developer Theatre will bring together developers and creators of Virtual, Augmented and Mixed Reality experiences to share best practices and demonstrate new tools and technologies.

For further information on the show please visit http://www.vrworldevent.com


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